desiredLevel = "levels/SF/fossil-cavern6464.map"
gameObjectTID = 2
type = 100
bTargetCentered = 0
bPlayerCentered = 0
bSkippable = 0
bSendPlayerBack = 0
beginTime = 0.000000
endTime = 0.000000
drawDistance = 0.000000
letterboxRatio = 2000.000000
overrideSound = 0
overrideMusic = 0


data =
{
    fades =
    {
        { 0.000000 0.000000 0.000000 1.000000 } 0.034880
        { 0.000000 0.000000 0.000000 0.000000 } 2.564322
    }
    events =
    {
        { 0 100000 } 0.001000
    }
    fov =
    {
    }
}
